There’s this one cutscene with Monster—a moment so heavy, so emotionally charged—that I know I would’ve been bawling if there had been music. And that’s my one gripe with the soundtrack: That scene needed a BGM. There are a lot of open-ended dialogues in this game. That’s because the story https://thesocialintro.com/story4701847/5-elementos-essenciais-para-wanderstop-gameplay